When I got my Limited Edition Una 2, I also ordered a Fyanna 2 (and a Horgle 2 and a Zaadesh 2, but those are stories for another time) because 1) the sculpt is sweet and 2) the rules are sweet.
What more can you ask for? Also the cards are foily, and I come from a Magic: the Gathering background, so foil cards are a weakness of mine.
I had some serious list building challenges with this lady - I literally want like half the things in Legion in her list. Fury is SO good. Admonition is SO good. Iron Flesh is SO good. +3 DEF and Dodge is SO good.
In the end, I decided to just play something that I thought really abused both her feat and Fury.
- Angelius x2
Bunches of Weaponmasters? Check. Armor Piercing silliness? Check. (Side bar, a charging Angelius with Fury does 17.5 damage to an ARM 20 Warjack/Warbeast on average dice. Isn't that absurd??)
Super fast dudes? Check. Yeah this is all stuff I can get behind.
My local Menoth opponent dropped:
- Hand of Judgement
- Reckoner x2
- Blood of Martyrs
Daughters of the Flame
Allegient of the Order of the Fist (proxied by TFG man)
We're playing outlast and this is shaping up to be an interesting game already. He's got Escort, and I'm naturally faster and have Slipstream to boot. He hits a lot harder generally, but I have Fury. I get a turn of relative safety due to my feat, but I'm not sure if that's enough against a bunch of fire.
I win the roll off and go first (everything in my list is bonkers fast), and my opponent takes the side without the annoying forests for him to have to run around. I laugh as my blighted wings carry me ever higher....wow the blight is strong, must resist.....
|Hey look! I have like...actual Raptors now...though unassembled.|
My opponent deploys opposite me, skewing hard for the left zone.
Blighted Druids turn 1:
No finesse here, Fury goes on one Angelius, Admonition on Fyanna (holy crap I'm playing Tanith in Legion) and everything runs up the table full distance...except the Swordsmen because they still have nightmares about the Daughters over there (this is the first Legion game I'd played since the previous batrep on October 9).
Menoth turn 1:
Menoth runs at me! Escort goes up, and jacks advance. One of the Reckoners takes a potshot a the Angelius behind cover and misses.
Daughters get in my face, and Cinerators labor up the board...slowly.
The Punch Monk gets his Shifting Sands Stance (say that three times fast) and advances.
Blighted Druids turn 2:
Alright so...goal for this turn is to murder Daughters. Everywhere. We hates them.
I also don't really have much else to shoot at since..well..Cinerators are immune to fire, all of his jacks are immune to fire since Blood of Martyrs got the fire upkeep spell on him....yeah.
Seraph casts Slipstream and moves over to the Angelius and back, placing him out of melee with the Daughter.
He gets a couple shots and boosts, killing two Daughters. Yessss.
The Angelius, now free to do what he likes, charges into the right hand Reckoner, whiffing a couple hits and leaving it on one.
Swordsmen charge in and kill another pair of Daughters. Sweet revenge.
Fyanna moves up after casting Slipstream, and kills another Daughter after placing the Angelius next to her so that he can see Blood of Martyrs.
She casts Fury on him and pops her feat.
The Angelius goes in and...really whiffs, but knocks out Blood's cortex.
Raptors shoot down two Cinerators and damage a third. Zuriel contests.
Shepherds leach fury from the Seraph.
Menoth turn 2:
Well he's in a bad spot here and he knows it. Vengeance triggers on the Cinerators, and they move over. The first one misses the Angelius, which dodges back.
His two unhurt heavies go into the other Angelius, one missing, the other connecting for a bunch of damage and lighting him on fire.
Feora aims and Sprays both of them, lighting up one and leaving the other on three boxes, on fire, right next to Hand of Judgment. He manages to hurt Blood enough to cripple his good arm between blowing up the Wrack and actually hitting him.
His remaining Daughter....murders two Swordsmen. CURSE THOSE THINGS!
His Punch Monk Advances and engages one Raptor with Shifting Sand Stance.
The Cinerators run to the right zone.
Blighted Druids turn 3:
Not only does my SUPER close to dead Angelius not die to fire damage, it doesn't even Frenzy! Woahhh.
I upkeep my spells.
Apparently, Zuriel is MAT 8, so he walks behind the Punch Monk and kills him dead.
The Raptors finish off all but the far left Cinerator.
The Angelius with Fury on it takes a free strike to fly over the completely crippled Reckoner, but it misses, and he puts some good damage on Hand of Judgment (missed his Armor Piercing attack, even with boosting to hit).
The Seraph Slipstreams a Swordsmen so that I can get two charges onto Hand with them and then blows up the last Daughter. Hooray! I don't care if I win at this point!
The Swordsmen charge in and finish off Hand of Judgment.
Fyanna activates, heals the Angelius for 2, and then moves over to kill the last Cinerator. She overtakes into the zone, and camps one.
The nearly dead Angelius misses his Armor Pierce attack on the healthy Reckoner, and buys an attack into the Reckoner with one box, killing him too.
I get 3 points.
Advantage Blighted Druids
Menoth turn 3:
He goes for the assassination run with Feora's sprays and spells, but his dice roll just average and Fyanna is alive, on fire, with three boxes and a transfer left.
My hurt Angelius dies.
I technically score 2 more points here, but we both forgot in the heat of the moment so the game went on!
Blighted Druids turn 4:
Fyanna drops everything, casts Fury on herself and charges Feora. She hits, getting the Crit Smite and knocking her back 2 inches.
Raptors move up and shoot the wretched Flame Bringer to death.
Victory for the Blighted Druids!
Post Game Thoughts:
This feels like a really bad matchup for Feora. I get a time walk feat, I massively outthreat him with everything that matters. In addition, an Angelius with Fury on the charge does 17 damage, then another 5, 5, 5 for a total of 32 - really close to dead most of the time.
Follow that up with masses of charging weaponmasters and, well, that's no fun for Menoth jacks either.
Overall, she feels very strong, very interesting, and probably has a fairly high skill ceiling (which is something I always like in a caster). I also don't feel like I've even come close to the right list with her yet, so stay tuned for that. I'm probably going to pair her with Rhyas 1 or the Twins should I ever take Legion to events, so look forward to more batreps with those warlocks!